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201. Evading a war...? - in Warfare & Tactics [original thread]
If they disband corp, you win... unless they just reform another corp with an identical name. If they leave corp, that member is defeated.. unless they just rejoin when the war ends. Solution: Make leaving corp an act of surrendering. You can'...
- by Space Pinata - at 2010.11.09 07:04:00
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202. Overloading - in Warfare & Tactics [original thread]
Im too lazy to read. So, if this has been posted, oh well. Your heat sink idea isn't so great. Modules make a circle, see. So your four guns are still 'touching', because the slot farthest to the right connects to the left side of the slot farth...
- by Space Pinata - at 2010.11.09 06:50:00
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203. War Dec's - in Warfare & Tactics [original thread]
Quote: I can't mission or mine, because a 5 man griefing corp war dec'd the alliance I'm in. Pitiful.
- by Space Pinata - at 2010.11.09 06:47:00
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204. PvP Role of a Battleship - in Warfare & Tactics [original thread]
The counter to close range hacs: Large blasters. But no one wants to field them because they're 'gimp' at the moment. (FYI my mega tracks 3x better than my geddon and 20% better than my harbinger. Yes, thats large neutrons vs medium guns.)
- by Space Pinata - at 2010.11.09 06:38:00
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205. Myrmidon vs. Brutix - in Warfare & Tactics [original thread]
Originally by: McDeth Sorry if this sounds like a noob question, but how can a ship be good in small gangs but not large ones? Very simply. The Myrm has a lot of factors that make it ideal for small gangs. Five midslots means you ca...
- by Space Pinata - at 2010.11.09 05:55:00
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206. CCP, you should read this - in Crime and Punishment [original thread]
See, here's the thing. If I griefed you in real life, I'd be a bad person. I'm really quite a generous person in reality, and I'd never go out of my way to harm someone. But this is a video game. A videogame about a lawless universe. When yo...
- by Space Pinata - at 2010.11.08 04:08:00
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207. CCP, you should read this - in Crime and Punishment [original thread]
BTW, you're insulting a lot of people. Calling them psychopaths and terrorists and whatnot. I think it's perfectly acceptable that they're blowing up the kind of jerk who makes false assumptions about strangers, assuming they're mentally ill b...
- by Space Pinata - at 2010.11.08 03:34:00
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208. Ganking the Veldnaught - in EVE General Discussion [original thread]
It's doable. And I'm sure that, if you could fund enough Tempests, you'd find the manpower. Mind you, no one is going to use their main. And you won't find 1000 people willing to make alts and train them to tempests (Thats a month of time and...
- by Space Pinata - at 2010.11.08 03:23:00
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209. AFK cloakers: amazing gameplay option - in EVE General Discussion [original thread]
I love how everyone has 'solutions' which are completely inane and illogical to impliment. They tend to follow one of three flavours: 1) Just remove the entire purpose of <that thing I dislike>. In this case, REMOVE CLOAKS, or, MAKE CLOA...
- by Space Pinata - at 2010.11.07 22:29:00
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210. made a corp...now what? - in EVE General Discussion [original thread]
I think most companies figure out what they're selling and THEN invest and start hiring... Not the other way around. In b4 "mission running mining exploration trading corporation who does a little pvp but is nrds and only gets wardecced".
- by Space Pinata - at 2010.11.07 22:09:00
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211. Missile IDEA - in Player Features and Ideas Discussion [original thread]
While we're at it: Reduce every ship to one gun. Just multiply it by as many launchers/guns as it should have. Each ship only needs one drone. In fact, just make a hybrid DroneGun module that simulates a drone on your screen only and adds it's...
- by Space Pinata - at 2010.11.07 22:01:00
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212. Make Dreads Bad-Assed Again - in Player Features and Ideas Discussion [original thread]
Edited by: Space Pinata on 07/11/2010 21:57:55 If I'm not mistaken... Wouldn't a blob of dreads be the ideal ship to take -down- a mothership once it's tackled? Or is the answer still just 'moar fighter bombers'? Maybe give them a specif...
- by Space Pinata - at 2010.11.07 21:53:00
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213. Raven ugliness - a sign a of a lazy developer - in Player Features and Ideas Discussion [original thread]
I have been a very good boy this year ccp can I please have a pony
- by Space Pinata - at 2010.11.07 21:41:00
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214. Margin Trading scam fix - in Player Features and Ideas Discussion [original thread]
Edited by: Space Pinata on 06/11/2010 08:53:53 Quote: my solution? like contracts, make buy orders requiring a minimum have the funds be put up front. this would stop the scams. So your solution to a few morons getting scammed is t...
- by Space Pinata - at 2010.11.06 08:51:00
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215. Thoughts on the Drake and Missiles in General - in Ships and Modules [original thread]
Originally by: Aerilis Can we please not talk about who I am but about my ideas and whether they make sense? I don't fly Drakes, but what's that saying? Know your friends well, know your enemies better or something like that? I know missi...
- by Space Pinata - at 2010.11.01 01:37:00
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216. Tornado to be Alliance tourny prize only? - in EVE General Discussion [original thread]
I'd rage if it was limited issue, unless it was 'everyone gets one BPC', and even then that's still unsatisfying on the long term. Ships that'll go only to collectors to station spin are not good additions. They can't even be that much fun for t...
- by Space Pinata - at 2010.10.31 02:05:00
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217. Self Destruct to avoid Killmail - in Warfare & Tactics [original thread]
Edited by: Space Pinata on 30/10/2010 04:37:32 What most people say. Sure, kiting is a viable tactic. I could fly a crow and orbit people all day plinking away with 70 dps worth the missiles. I bet they wouldn't kill me! I could then whi...
- by Space Pinata - at 2010.10.30 04:33:00
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218. Ok, so I'm not exactly Mr Current affairs, but... - in Crime and Punishment [original thread]
Unlike useless poasters, I will answer. They trolled around a bit with IRC/ED and ended up trying to take sov, about that time goons finished up whatever it was they were doing and came in, goons lose a titan, roadkill and friends lose the fight...
- by Space Pinata - at 2010.10.29 22:49:00
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219. Cost is Not a Factor in Balance - in Ships and Modules [original thread]
Supercarriers are bloody expensive. For a short time. You pay your 20B and then your upkeep is what, a little jump fuel like every other capital ship? It's not like they die fast at all. So yes, 20B is a big cost. But then it's cheap to mainta...
- by Space Pinata - at 2010.10.28 23:52:00
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220. It needs to be said, don't nerf the Drake - in Ships and Modules [original thread]
ITT: "Derp, possible change, must be a nerf." It's cute, really. They might lose range and gain damage, or lose tank and gain better explosion velocity, etc.. if they change it, it won't be 'make the drake useless'. CCP doesn't do that. Hav...
- by Space Pinata - at 2010.10.27 00:10:00
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